Hi, I'm Adam.
UI/UX DESIGNER
My journey in the design field began as a graphic operator and web designer, where I developed a strong foundation in visual design principles. My role as a Q/A Lead at NeocoreGames honed my attention to detail and user-focused mindset. After being promoted to UI/UX designer, I dedicated myself to crafting intuitive and engaging interfaces for both PC and console versions of various AAA titles. My responsibilities included designing interfaces, controlling the UX testing phases and iterating the collected experiences into the game, and ensuring seamless communication between the design and development teams, and implementing ergonomic controls for best user experience.
I am very proud to have designed and developed critically acclaimed controller handling and user interfaces for several AAA video games, including King Arthur: Knight's Tale, Warhammer 40,000: Inquisitor - Martyr, and the Van Helsing series.
my journey
2017 - PRESENT
NeocoreGames
UI/UX Designer
Worked on more than 8 games and I present my extensive experience in crafting compelling user interfaces and leading design teams to deliver exceptional video games.
2015-2017
NeocoreGames
Q&A Lead
Analyzing the problematic segment of the game, managing all the other testers and providing solutions to solve them.
2012-2015
Markweb Ltd.
Graphic operator
Created a variety of advertising graphics, includeing billboards,
flyers, product packaging,
and complete designs for mobile applications,
and websites.
2006-2012
PC GURU magazine
Online Editor in chief
Managing the website of the most read Hungarian gaming magazine, building its structure from scratch and bringing it to a leading role compared to competing sites.
I create reviews and videos about AAA game titles.
I am often delegated from Hungary to attend studio visits, press events, and conduct interviews with developers.
AS A SIDE PROJECT,
I AM A JOURNALIST AT
This role has further developed my ability to communicate complex ideas clearly and engage with a broad audience, skills that I believe are crucial for a UX Designer.
my expertise in software
PHOTOSHOP
90%
ILLUSTRATOR
75%
FIGMA
85%
ADOBE XD
80%
XML
90%
AFTER EFFECTS
70%
SONY VEGAS
90%
ABILITY TO LEARN
100%
explore my works
Where can you find me when I’m not working?
playing on drums
playing football
playing with popcorn
well... playing online